• jigsaw1024@alien.topB
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    11 months ago

    UE5 feels very next gen.

    You’re right it doesn’t run well on current consoles, and you pretty much need the upper end of PC gaming hardware to take advantage of it.

    To me it seems like they are getting the tools out there so that when the next gen consoles release in about 4 years or so, there will be day one titles running on UE5, and they should look and perform well.

    • cagefgt@alien.topB
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      11 months ago

      The problem with UE5 for me is that it seems like all UE5 games have the worst formal of temporal solutions available. Even DLSS/DLAA doesn’t fix the blurriness.

      • Cuddlemon@alien.topB
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        11 months ago

        God, I hate post-processing AA with a passion. I made the switch from 24" 1080p to 28" 4k for the sole reason of not needing AA anymore due to the much higher pixel density. Hardware AA, so to speak. But then there’s games like Battlefield 2042 that don’t even let you turn that stupid TAA off, just switch between “low” and “high”. Fucking hell.

        • YNWA_1213@alien.topB
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          11 months ago

          Battlefield 2042

          For a series that used to pride itself in being a technological showpiece, DICE has really dropped the ball since V in maintaining and improving its tech. V never got more than RT reflections, 2042 only has RTAO, and the DLSS version is still severely outdated compared to its potential. OG DICE would’ve had 2042 at the level of Cyberpunk a decade ago, but ever since the leadership left it’s been a mess.