• Jeffy29@alien.topB
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    1 year ago

    Unlike UE2/3/4 none of the changes are forced. Lumen and nanite are optional features, of course you will have to change some of the code but you can migrate your UE4 project to UE5 and have it run at basically at the same framerate using all the older methods. I think Satisfactory upgraded to UE5 with minimal issues. Which is a good thing, UE devs shouldn’t stop the development of the engine (Lumen in particular) just because current consoles can’t handle all its bells and whistles. UE is nowadays being used for lot more than just gaming.