I love the game. I haven’t put more hours into it than say Arkham City or other games I have in Deck.
The reason it might be my favorite is that this game was released during the end of the PS3 / 360 generation (Oct or Nov 2013). I got the game at launch on PS3. It was a blast but it had technical issues. Arkham Asylum and City didn’t have those issues, and also they got a last gen remaster while Origins was left in the dust from now two gens prior.
Anytime you’d be anywhere fighting with a ton of mooks, the framerate would get into the low teens all the way to single digits at times. There’d also be some framerate / frame pacing issues when you used the Grapnel Boost to speed around the city gliding, dive bombing, and soaring through the city (again, in the craziest things you can do off a grapnel boost, I used to get single frames sometimes.
But on Steam Deck (I have not played since FW 3.5.5), it’s damn near a locked 60fps. In combat I’ve yet to see a dip even in yet most demanding combat bits (open world or combat challenges), and the grapnel boosts are mostly 60fps and sometimes there’s a framerate issue and it drops to at worst 54-55 fps.
And this is all with settings on high. So that’s the other thing. The visual detail is so good. Signs, newspaper clippings, and other media in the world and Batcave are all legible now with great detail, and smoke and fog and neon lights just pop way more. It definitely is super impressive.
Batman: Arkham Origins.
I love the game. I haven’t put more hours into it than say Arkham City or other games I have in Deck.
The reason it might be my favorite is that this game was released during the end of the PS3 / 360 generation (Oct or Nov 2013). I got the game at launch on PS3. It was a blast but it had technical issues. Arkham Asylum and City didn’t have those issues, and also they got a last gen remaster while Origins was left in the dust from now two gens prior.
Anytime you’d be anywhere fighting with a ton of mooks, the framerate would get into the low teens all the way to single digits at times. There’d also be some framerate / frame pacing issues when you used the Grapnel Boost to speed around the city gliding, dive bombing, and soaring through the city (again, in the craziest things you can do off a grapnel boost, I used to get single frames sometimes.
But on Steam Deck (I have not played since FW 3.5.5), it’s damn near a locked 60fps. In combat I’ve yet to see a dip even in yet most demanding combat bits (open world or combat challenges), and the grapnel boosts are mostly 60fps and sometimes there’s a framerate issue and it drops to at worst 54-55 fps.
And this is all with settings on high. So that’s the other thing. The visual detail is so good. Signs, newspaper clippings, and other media in the world and Batcave are all legible now with great detail, and smoke and fog and neon lights just pop way more. It definitely is super impressive.