This is a bit of a weird one as I know you can pretty extensively customise controls on the Steam Deck but in this case I have a game which is meant to be played mouse and keyboard. I’ve mapped the controls so it’s pretty playable but you sort of aim with the mouse and it can get a bit weird if it moves the cursor off-screen and trying to almost find it again.
The right analogue stick moves fine currently as a mouse, but is there a way to customise it so it “snaps back” to centre once released?
You could use a “move to position” paired with a release press trigger on the touch censor. Depending on the game and how it handles the cursor though that may send you spinning but I imagine if you can see the cursor it’s probably not an fps?