I’ve heard a lot of people praising the gryo which makes me think perhaps I’m using it wrong or something. Not sure if I’m supposed to do this but I find myself using both the analogue stick and the gyro at the same time but the gyro will fight with the stick input because of small movements of the deck. Maybe I’m just too used to the analogue stick but when using gyro I find myself having to rotate my torso around after a couple seconds when I want my character to turn in an fps which just makes playing games uncomfortable.

This might sound like a silly question but, is there a method to using it? Like, step by step what are your thumb and hands doing when playing an fps game? Or is there a way to comfortably use both the stick and the gyro for mouse?

I can definitely imagine the gyro being better than the stick because I can feel the difference in how much freedom I have with it, it’s just that if I use it for more than 2 seconds, it just starts to feel a little awkward and uncomfortable.

  • dentbox@alien.topB
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    1 year ago

    Depends on the game, but use the joystick or trackpad to do you broad brush aiming to get the crosshair kinda near the enemy, then use gyro for the fine tuning.

    It does take practice, and it can be good to learn on an easier game with a dedicated aim down the sights button (which can be set to activate gyro too). I found the mouse and keyboard mod for Goldeneye64 was the perfect way to learn. Gyro is activated when you press R for crosshair aim, and the enemy AI has the reaction times of a donkey on ketamine, so you have time to get your aim in while they remember what planet they’re on and how to aim their gun.

    After an hour or two I was dashing around speedrunning faculty and headshotting the shit out of guards like an absolute lad.

    Gyro’s worth learning, because put simply so many older fps games are just unplayable without it. Joystick aiming sans autoaim just doesn’t cut it for games designed for mouse and keyboard. Gyro legitimately bridges the gap between controller and mouse by like 70-80%.