• theholylancer@alien.topB
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    10 months ago

    i dont know…

    to me, most sim folks will want to play their game for long periods of time, and right now, none of the VR headsets are really good for long duration gaming.

    even if its in a cockpit style deal and not like beat saber free standing full body type of deal.

    the only one that seems to try and address this is bigscreenvr but they got some drawbacks that needs to be addressed like the lack of BW to the thing for one, and the other is their sweaty material for the face mask thing.

    but yeah, I think for VR to be more than just a put it on, play for maybe an hour or two max type of deal (and you know how long a gaming session can be), they need to be comfortable, approach glasses like in terms of how hard to wear.

    and Pimax and others like it aint it chief.

      • theholylancer@alien.topB
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        10 months ago

        the only one that seems to try and address this is bigscreenvr but they got some drawbacks that needs to be addressed like the lack of BW to the thing for one, and the other is their sweaty material for the face mask thing.

        I know people on reddit don’t read but come one lol…

          • theholylancer@alien.topB
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            10 months ago

            bandwidth, the thing has a fairly high spec screen, but only have displayport 1.4 which limits it to lower than what the screen itself can do in terms of resolution and refresh rate.

    • skuterpikk@alien.topB
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      10 months ago

      I used to play Elite Dangerous for 6-8 hours straight, with a standard unmodified Vive. Didn’t have any problems, but can’t speak for everyone of course

    • PimaxStreamer@alien.topOPB
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      10 months ago

      True, even a normal DCS warm-up mission will last for at least an hour or more. Comfort is one of the major concerns, and we are actually trying to address this with the new top strap, including collaboration with some third-party mod providers. To be honest, there isn’t a device in terms of form factor, strong modularity, optional tracking, and so on for the VR market. It’s a long journey.

      • theholylancer@alien.topB
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        10 months ago

        yeah, I mean, at this point, there is 2 things that I value

        weight, and cooling.

        weight will need advances in materials and maybe technology to really bring down farther, and a focus on trade offs.

        the cooling bit is where things can get weird, maybe something weird like say a Peltier or something that cools both the module, and the user (with use of fans to blow cool air?), or that laptop non moving part cooler deal? and of course this also comes with the trade off of how much weight is there and how much power delivery would add on (like for a Peltier roflmao)

        Pimax has been the tech / res leader and I think that is cool in its own way, but after owning my own first gen Oculus and playing with vive and index and etc. I think I personally value comfort way more at this point esp for the games I want to play with VR.

    • Staas@alien.topB
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      10 months ago

      I regularly do 4+ hour stints on iRacing with my Quest 2 without issue.