I’m going crazy trying to run this game.
Everytime a character is moving on screen, everything becomes super blurry.
When no character is moving, all the fixed elements in the environment are super crisp, but the characters having animations are just blur.
It seems the game has this blur effect to add some dynamism to characters movement, but is seems to be totally broken on the Deck and make the game unplayable.
I tried every setting possible and nothing seems to do a difference.
It seems there are several posts relating to this bug -most on pc- and of all the solution suggested nothing seems to work for me: I disabled minimum framerate, disabled half rate shading, forcing proton experimental etc.
Am I the only one facing this problem ?
[Blur f*ckfest example when a character move](https://imgur.com/JDUo61E)
[All fixed elements are super crisp but the character models playing animation are just blobs](https://imgur.com/R0pHvpQ)
Half rate shading ticked by accident?