Could Valve add HDR to Half-Life and Portal for example? I’m still unsure why it has to be implemented on a “per game” level, why can’t just the screen do some white-level raising and black-level lowering on all scenes?
I must be misunderstanding how HDR works
Hmmm, could be interesting. But maybe not worth it if it has to be implemented at such a deep level for it to work well
It’s definitely worth it, I use it in all games that support it.