AMD drivers for Avatar game brings HAGS support AMD has released a new graphics driver dedicated to Radeon 5000/6000/7000 GPUs based on RDNA architecture. This driver is optimized for the Avatar: Frontiers of Pandora game, which is scheduled to launch on December 7th. Some people found out on Guru3D forums that this driver can turn […]
When running something like a game, a number of tasks need to be run on the GPU to render the scene. Scheduling of those tasks is typically done on the CPU by the display driver.
HAGS offloads this scheduling to dedicated hardware on the GPU. In the case of AMD, it leverages a custom chip on the GPU designed to do that scheduling. Doing it right on the GPU reduces CPU overhead and can offer performance improvements.
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