AMD drivers for Avatar game brings HAGS support AMD has released a new graphics driver dedicated to Radeon 5000/6000/7000 GPUs based on RDNA architecture. This driver is optimized for the Avatar: Frontiers of Pandora game, which is scheduled to launch on December 7th. Some people found out on Guru3D forums that this driver can turn […]
If this can help with Shader Compilation in games that would be amazing. I still can’t help but feel like I’m beta testing an architecture that’s over 1 year old though…
Really frustrating from someone who came over from NVIDIA