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I browsed Apple Arcade yesterday considering where Apple are with games on the App store. The problems I observed (subjective and cursory):
- The core line up of games presented are more like basic phone-toy games where they are based around tap and clicking at things as stimulation.
- Contrast this to indie-games that release on PC all the time and are more broad in design than “basic toys” but embrace deeper mechanics in their respective genres and wider genre availability.
- Very difficult to search and filter games, the categories seem jumbled and confusing. Little criteria to search eg top rated by users or curators etc
- Fundamentally maybe touch input is a limitation meaning more tendency towards these toy-games of tap-click and games instead of external input devices?
- It’s surprising the online gaming ie multiplayer is not stronger genre/category on these devices albeit a few exceptions eg brawl stars for example.
My daughter likes to kill time with Disney Coloring World, a freermium coloring app with a $50 yearly subscription. It’s included in Arcade.
I really wish the price of Arcade hadn’t gone up.
Downwell is amazing but you can buy it cheaper than 1 month of AA I believe
“Apple Arcade is building on its award-winning catalog”
Umm, what? lol.
Gaming on MACs everyone! wooohooo what a joke.