Apple hardware is more than up to the task (so long as you spec enough ram)
The issue is the software. There is no natively supported professional 3d CAD software. Everything has to be run through parallels which ads so much overhead that you might as well be using a decade old windows machine
3D CAD, yes. But Blender runs amazingly well, and rendering engines have started supporting the Apple Silicon architecture. It’s so powerful for the power it consumes, it’s crazy.
Yeha MACs are still lacking for 3D work. In that category they’re still way behind.
I thought the new m3 macs have a ray racing chip that fixes their 3d performance gap. Is that true? I can’t remember where I heard it.
Apple hardware is more than up to the task (so long as you spec enough ram)
The issue is the software. There is no natively supported professional 3d CAD software. Everything has to be run through parallels which ads so much overhead that you might as well be using a decade old windows machine
3D CAD, yes. But Blender runs amazingly well, and rendering engines have started supporting the Apple Silicon architecture. It’s so powerful for the power it consumes, it’s crazy.