• team56th@alien.topB
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    11 months ago

    To me Mesh Shader is something I’d like to see more than the fixed function stuffs that’s been going on. This is more in line with when Mantle/DX12/Vulkan stuffs were in vogue and is more about extracting performances from the given silicon. The only downside I know is that it’s more difficult to use than before, but I hope it gets more wild spread from this point on.