Just wondering,what AMD would need to do…to at least MATCH nvidias offering in A.I/dlss/Ray tracing tech

  • ResponsibleJudge3172@alien.topB
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    1 year ago

    Shader count wise it’s really not a win. They stopped counting the physically present ILP shadera because of their poor scaling. Shadera don’t exist in a vacuum though, the smallest execution unit of both AMD and Nvidia are the SM/CU. And AMD currently needs more CU to match the equivalent Nvidia SM. Which was not the case last gen