Just wondering,what AMD would need to do…to at least MATCH nvidias offering in A.I/dlss/Ray tracing tech

  • ResponsibleJudge3172@alien.topB
    link
    fedilink
    English
    arrow-up
    1
    ·
    10 months ago

    Shader count wise it’s really not a win. They stopped counting the physically present ILP shadera because of their poor scaling. Shadera don’t exist in a vacuum though, the smallest execution unit of both AMD and Nvidia are the SM/CU. And AMD currently needs more CU to match the equivalent Nvidia SM. Which was not the case last gen