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Cake day: November 26th, 2023

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  • So looking at Dave2D’s video, which I think made myself and many others consider the glossy vs. matte comparison, and then looking at these Decks next to each other (currently in a very bright room) using the same game cover comparison, they look almost exactly the same in terms of OLED blacks and colors, except the anti-glare deck having (surprise!) drastically reduced glare.

    I’ll be testing in a dark room and testing games later, but right now the anti-glare seems like a win to me. It’s especially good at blocking reflections of yourself while in a bright room - though I think most people can easily block out that reflection once they’re engaged in a game.


  • Currently in a bright room with lots of natural lighting (going to test different lighting scenarios), and in the menus I don’t see much of a difference so far.

    In terms of the effect of colors popping, I think that might be affected by other things e.g. the menu backgrounds on the Steam interface are just darker and so there’s more contrast between the background and game covers. I would personally say, just in the menus, the colors of the game covers appear pretty much the same between the Steam Deck OLED and Switch OLED. They seem to “pop” more on the deck, but mostly just because of the darker backgrounds on the Steam interface.

    I’m going to compare Okami and Stardew Valley once they’re done installing, will reply here what I think about the colors with those.