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Joined 11 months ago
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Cake day: October 25th, 2023

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  • n19htmare@alien.topBtoHardwareLTT - AMD’s 128 Core MONSTER CPU
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    10 months ago

    Your expectations were different than the content LTT provides. People don’t watch it to get what you were hoping to get out of it.

    The reason someone would watch LTT is exactly what they did…some 15 year olds were probably wondering how Counterstrike would work on a 128 core CPU, LTT delivered to it’s core audience. You’re not one of them. Sorry.


  • If your card is reaching 110C, it will start to throttle down to not exceed those temps, the amount it throttle varies based on how much it needs to back down to keep it in the 110C max tjunc temp.

    That large of variances is usually due to uneven contact between heatsink and the die. Some of the 7000 series had these issues as well which some people tried to correct with repasting etc, though it made little sense to do that as cards were new and should be RMA’d. GPU at 70C and hotspot at 110C is not normal.

    If that 6800xt is out of warranty, you can repaste it and also inspect your cooler and the card itself to see if you’re getting any type of bowing (curves) in the PCB, this can cause uneven pressure and a poor mount. Other reasons can be just the cooler is not flat etc.

    If you’re under 100C on hotspot, it’s not ideal but it shouldn’t reduce performance. I personally would not be comfortable with a 70C GPU and 100C hotspot, 30C delta is a bit on high side.

    It’s unlikely that thermal pads alone with contribute such drastic drops, it’s likely that in the process, OP was able to better seat the cooler with even pressure distribution which is what you’re going for. Do some research but people have gotten pretty good results with ptm7950 sheets as opposed to thermal compounds on GPUs.


  • I honestly don’t get this upscaling outrage. It’s not a fixed requirement. If you want to play native, just turn off upscaling but you will have to turn down settings to compensate. Everyone wants to have their cake and eat it too. People want super low requirements, super high graphics with high FPS.

    The thing is game devs/publishers want to highlight all the “eye candy” in games to show their advancement and that’s how they want to advertise it. They have a certain level of visuals they want to present for the game. So they crank up the baseline and focus on making it look as good as they possibly can and by using upscalers to get to the playable FPS.

    Other option is they ditch making games look any better and just keep it restrained to good FPS at native. But then you’ll have the other subset of complainers that will complain about the game’s graphics looking like X many years ago.

    Take Alan Wake 2 for example, The medium setting looks better that some High-Ultra setting games from a few years ago. Running a AAA title 2-3 years ago at ‘medium’ preset may not equate to running a current AAA title at medium preset.

    The games are getting too demanding because they are starting to push the limits visually (partially because on AAA titles, that’s something they really focus on for advertising), if your card can run it, great, if not, adjust your settings to match your cards capabilities. If you bought a 6700XT 2+ years ago to play native 1440P on high setting, guess what, it’s not always going to play 1440P at high settings as the years go by. You have to adjust your expectations of the card’s capabilities as time goes on.

    Seems like the only way to get people to stop complaining is to just halt all visual/graphical progress and stick to limiting the game’s visuals so they run well on mid/low tier cards.

    People keep throwing out “OPTIMIZATION” but on one knows what/how they want that done. WHAT exactly do you want optimized? How do we know the game isn’t optimized to the graphics/performance it gives?

    What if they just made the “High Quality” preset look like games from 2018, would that now be considered “Optimized”?

    (I’m not talking about this game in particular, just in general, it was same outrage w/ AW2 and that turned out better than expected)



  • Although RE4 is a good looking game, shadows are almost non existent and lighting is monotonous and static. It’s basically a remake with high-res textures. It still looks good because of textures but seriously? lol.

    If your vision of optimization is to just use high res textures on graphics that are decade old so it runs well on 5700XT, hate to break it you…that’s not exactly “optimization”. I very much would like to you what you think “optimization” means and what you want it to be? To me it sounds like you just want graphic advancement to be stationary, not advance because otherwise it’s too taxing on the GPUs, that’s not “optimization”.