Apart from the two games with a collective daily peak of concurrent players on Steam sitting at 150 poor human souls, where are the FSR3 games?

But scratch FSR3 - where is FSR3.1 that would properly work with VRR screens and therefore could ACTUALLY be beneficial for people who can clearly see non-VRR judder?

  • Themash360@alien.topB
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    11 months ago

    They made a big deal out of it before release. I was at gamescom and they namedropped AMD during the presentation.

    • lichtspieler@alien.topB
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      11 months ago

      Part of the “optimisation” gap at release was from allways enabled SAM vs not whitelisted R-Bar from NVIDIA.

      Not sure if that counts as optimized for AMD GPU’s. :)

      The game does still look like an outlier with CPU and GPU scaling, as if its full of engine bottlenecks and bugs.