Can this technology get up to twice the original frame rate? In other words, isn’t it possible to generate more than twice the number of frames?
Can this technology get up to twice the original frame rate? In other words, isn’t it possible to generate more than twice the number of frames?
Theoretically it’s possible to generate as many frames as you want between 2 rendered frames, only issue is the more frames you generate the more lag you add to the game and the more image quality you will lose, at a certain point it becomes pointless.