Like how does it do with games like Starfield or The Last of Us? Regardless though, are we reaching a point where it’s practically impossible to run newly released games on the Steam Deck? Games such as GTA VI, Spider-Man 2, MW3, etc…

I mean isn’t that how PCs work? A build in 2019 should be able to run today’s games still, just not in that good graphics or performance.

  • NoSellDataPlz@alien.topB
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    1 year ago

    Spend ~$400 - $500 on a handheld, of course it can’t play AAA titles.

    Spend ~$2,000 on a gaming laptop or PC, of course it can play AAA titles

    A $500 laptop is less functional than a Steam Deck. Let’s keep this all in perspective, here.

  • ViperIsOP@alien.topB
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    1 year ago

    It’s not designed for AAA games. Best bet for AAA is to stream them to deck from a PS5/XsX/or a PC. even if AAA games “work” battery life is like an hour.

    • CardinalHearth@alien.topB
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      1 year ago

      Honestly depends how well the game is optimized. Playing Elden Ring and Armored Core without any problems.

  • calicoes@alien.topB
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    1 year ago

    steam deck consumes about 1/20th as much power as a mid-tier computer from the same era. idk what you expect. it’s a handheld

  • holounderblade@alien.topB
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    1 year ago

    Strictly depends on the devs. We’ve had several games recently that cat hit 60 depending on settings (default usually) and some are just nightmares like Starfield. The more the deck sells, the more games will run on it well.

  • kestononline@alien.topB
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    1 year ago

    We are at a point now, where it’s the habit of many AAA developers to release poorly optimized PC games.

    When you see a game that runs well, with a good engine, it really highlights the nonsense some of the publishers/developers are releasing.

    You look at a game like Elden Ring, and how good it runs and the whole darn game is barely 45-46GB, yet other games are pushing 100-150GB and run like shit.

    • Retroid_BiPoCket@alien.topB
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      1 year ago

      Poorly optimized, and fucking lazy as shit with BASIC things. Like a game doesn’t need to be over 100gigs if you don’t force us to install every language voice over pack. I swear to god hardware limitations made game development better in an optimization sense. Nowadays its like “LOL buy another hard drive you filthy commoner”

  • cold-vein@alien.topB
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    1 year ago

    Runs Cyberpunk great, runs BG3 well enough to be playable. It can probably run all AAA games that are well optimised for the foreseeable future, like next year.

  • tonymurray@alien.topB
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    1 year ago

    The thing is that many AAA games are released in a poorly optimized state (on any PC hardware) these days, so it is hard to tell. Often down the road they have been patched to run better and then they work decently on the deck.

    Sometimes, games never get post release performance fixes. So likely those games will never run well in the Steam Deck.

  • Chemical-Image-0@alien.topB
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    1 year ago

    Idc if it cant play AAA games. Most of them suck anyway. The Deck is a backlog annihilator and an emulation beast!

  • Drakeem1221@alien.topB
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    1 year ago

    I mean isn’t that how PCs work? A build in 2019 should be able to run today’s games still, just not in that good graphics or performance.

    It’s a HANDHELD PC that was being sold (and still is) at an aggressive price. No, I don’t expect a handheld device that costs $400 dollars to match the performance of PCs and consoles more than twice its size with higher costs.