Valve closed bug report thread on github while issue still persists in latest “stable” steamos 3.5.7.

From the thread on github with bug report you can see two things:

  1. Bug exists since 3.5.1 preview

  2. Valve denying this is a bug. Instead they tell people that it’s only affecting gpu clock display in performance overlay and try to convince people that it’s not affecting performance.

I don’t know why they do this but you can easily check that Valve is not telling truth and this is in fact affect performance in many games. You can confirm this either by locking gpu to 1600 mhz or by rolling back to 3.4 steam os where bug is not present.

This behavior rising concerns, because 3.5 Steam OS is far from “stable” if you compare it to 3.4. Issue affects both LCD and OLED steam decks.
It would be nice to get coverage and noise from channels like Gamers Nexus but as of now I don’t see that any major youtube tech channels picked up this issue.

  • AcceptabIe_Friend@alien.topB
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    10 months ago

    Right? Like what is the conspiracy here? Is Valve plotting something sinister against us via the deck or something? lol

    • Andulias@alien.topB
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      10 months ago

      The Deck is how they distribute Bill Gates’ mind-controlling COVID vaccine, now that people picked up on the 5G towers. Riddle me this, who did Gaben work for before founding Valve??

      Wak up sheeple!

    • hollaSEGAatchaboi@alien.topB
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      10 months ago

      I don’t think you really have a hard time understanding why hardware sellers do their best to quiet issues that might cost them money until they decide it will cost them less money to address them.