So no differences, other than some mild shimmering on FSR 2.2 sometimes. I mean, just watch the videos and it’s a head scratcher. These “reviewers” need views. They are making it seem far worse than it actually is. I think Nvidia is paying them. Honestly.
Bro getting stupid high off the copium. DLSS is just superior in every single way, unfortunately. Everyone who has a DLSS capable card can tell you that FSR is just objectively worse. You probably don’t have a GPU capable of trying both technologies side by side, so your only point of comparison is an extremely compressed YouTube video where you can’t possibly see the quality difference… Upscaling on a hardware level is always going to be better than through software.
So no differences, other than some mild shimmering on FSR 2.2 sometimes. I mean, just watch the videos and it’s a head scratcher. These “reviewers” need views. They are making it seem far worse than it actually is. I think Nvidia is paying them. Honestly.
If you can’t tell the difference between Ray Reconstruction/no Ray Reconstruction that’s a you thing.
I can see the difference, it just doesn’t really change much about the game.
FSR 2.2 is not even in the same universe as DLSS. A few static screenshots or light slow walking don’t change that.
I disagree, AMD doesn’t really need to improve FSR upscaling for one simple reason, which you mentioned: XeSS exists and every modern gpu can use it.
Change the YouTube resolution to 4K (or 1080p Enhanced if you have Premium) even if you don’t have a 4K monitor.
Don’t overdose on copium my dude
Bro getting stupid high off the copium. DLSS is just superior in every single way, unfortunately. Everyone who has a DLSS capable card can tell you that FSR is just objectively worse. You probably don’t have a GPU capable of trying both technologies side by side, so your only point of comparison is an extremely compressed YouTube video where you can’t possibly see the quality difference… Upscaling on a hardware level is always going to be better than through software.