“RDNA3 gpu’s with coil whine”
Coil whine is a pretty standard thing in GPU’s across both vendors and has been for years. In fact its been over a decade now.
“RDNA3 gpu’s with coil whine”
Coil whine is a pretty standard thing in GPU’s across both vendors and has been for years. In fact its been over a decade now.
What Intel HEDT’s?
Intel’s last consumer HEDT is the i9-10980XE which released in 2019 and was even then basicaly a rebadged i9-9980XE. Comparing it to that makes no sense since that is a 18 core part.
Besides that Intel doesn’t have anything in the consumer space and your left comparing to their workstation CPU’s.
It might be nieche for now but Nvidia skimping out on it in their 4000 series was just weird given the price of these products.
If the trend of frequencys keeps going up as it has been recently then who knows maybe in a few years that number would become a posibility.
I wonder if this means 16GB on both the xx70 models.
Also the 4070 Ti Super is a terrible name lmao.
Everyone?
I mean thats fair.
I just don’t get why my comment got downvoted into oblivioun haha. I was comparing RDNA1 and Pascal.
I mean the 5700XT is literally running the game. And based on the DF video it can even run it somewhat well if you play with the settings enough.
Its just that its running it slower than cards with support.
Pascal GPU’s are also running it but they seem to have much worse issue’s with the fallback path likely due to the older age of the arhitecture.
" At launch the performance level of the MTT S80 made it more of a novelty than anything, with performance barely matching a Radeon RX 6400, making it about as fast as the iGPU of AMD’s Ryzen 5000G “Cezanne” desktop APUs. "
This is stretching it.
The newer athitecture of the RDNA1 still pulling its weight here even without Mesh Shaders.
Pascal GPU’s that are faster on paper but older like the 1080ti are DOA in this game though.
FSR 2.2 is not even in the same universe as DLSS. A few static screenshots or light slow walking don’t change that.
Great so now we have these beta drivers that don’t show up on the actual GPU page, the actual release branch that does show up and the Fluid Motion drivers which are another separate branch.
I understand these will become the release version once the game ships but still. Just an unnecesary mess of different branches.