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I remember I dropped first Alan Wake only because it was insane to aim with 15 fps on my old laptop that times - and it’s not cod with infinite ammo/healing. At my final try I decided to shoot “as is” to fight back disregarding misses, eventually(and obviously) ran out of ammo and deleted the game. Had I have gamepad instead of mouse it’d be easier to delete the game right away not even starting.
Having my whole life with PC(literally - from 5y.o. or so) why in the hell would I abandon perfect-aiming with vast controls for something “middle” of both which doesn’t do good any of those tasks? XD
30 fps with medium settings at 1080p isn’t too far away from what consoles do, which target 1260p instead. Not sure why thinks it’s “unplayable”.
And mesh shaders do help, seeing how the pascal titan delivers a truly unplayable framerate.
It’s not playable with mouse input.
Use a controller then?
Peasantry inaccurate mess of an input device on a desktop computer? lol
especially in a “shooter” game XD
I remember I dropped first Alan Wake only because it was insane to aim with 15 fps on my old laptop that times - and it’s not cod with infinite ammo/healing. At my final try I decided to shoot “as is” to fight back disregarding misses, eventually(and obviously) ran out of ammo and deleted the game. Had I have gamepad instead of mouse it’d be easier to delete the game right away not even starting.
Having my whole life with PC(literally - from 5y.o. or so) why in the hell would I abandon perfect-aiming with vast controls for something “middle” of both which doesn’t do good any of those tasks? XD
It’s unplayable because that’s his bias against nvidia