I used to own a Steam Deck, and one of my biggest annoyances was how often games had black bars. It was just really annoying for a device with already large bezels. But any time someone makes a post about it, people are passive aggressive a holes that offer nothing of value and just say the games they play work fine, or “get over it”, or 16:10 is standard for pc. Good for you, but then tell that to the countless number of games with no proper 16:10 support. Every game I know of has a natural 16:9 ratio but that is not the case for 16:10. Needing to mod in 16:10 support for many games just proves the point. It just baffles me how angry and passive aggressive people in this sub are when someone makes any complaint about 16:10. At least you can stretch now but that kinda sucks.

  • Ghost_of_Panda@alien.topB
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    1 year ago

    Probably because whining about it offers nothing productive. 16:10 is superior to 16:9 for handheld gaming and while it sucks there are games that haven’t added support for it, that doesn’t reflect poorly on the aspect ratio.

    Steam isn’t going to change the aspect ratio because it would be making the display smaller and worse. So as I said earlier, anytime someone whines about the aspect ratio, it offers nothing of value to the conversation and won’t make a difference.

    If you really hate it that much, spend the time you would whining about it writing developers who haven’t implemented 16:10. That would actually be useful and productive.

  • SubjectCraft8475@alien.top
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    1 year ago

    Now that you have an OLED Switch coming those black bards will be basically turning off the pixels where it looks like larger bezels

  • YoriMirus@alien.topB
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    1 year ago

    I prefer 16:10. If a game doesn’t support it and just displays at 16:9 I just don’t care about the bezels, simple as that. The amount of space you lose is very small compared to displaying old stuff like 4:3 aspect ratio on a 16:9 display.

  • fuckingshitverybitch@alien.top
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    1 year ago

    I would say that putting a 16:10 on SD was really clever decision from Valve. It solves a lot of issues. It looks better when natively supported, it looks better when running anything 4:3. It feels fine running anything 16:9.

    More than that. Since SteamOS 3.5 it finally becomes possible to stretch the screen so you can fill the black bars. And here’s the thing: you can run games on 4:3 resolutions, stretch them to remove black bars and use FSR. While you think that it’d look weird, thanks to screen being 16:10 it will actually look better than you’d expect. As an advantage: better battery life and performance