Is there some method behind the seemingly random selection of discrete GPUs charted for comparison? I don’t think I’ve seen a GTX 980 compared to anything inside the last decade, what made it crop up here?
Is there some method behind the seemingly random selection of discrete GPUs charted for comparison? I don’t think I’ve seen a GTX 980 compared to anything inside the last decade, what made it crop up here?
It runs like shit even on the 3080 and also doesn’t actually look any better raising quality from low to high, so for this one I think it was less using high specs as crutch and more just throwing some random specs out and shipping whatever they had by the deadline.
Some of the textures get progressively lower quality the higher you raise the quality settings lol.
Does this really amount to a “pivot”? It sounds like they just updated their toolchain and binaries to support LoongArch - presumably Basalt is also continuing to support other architectures too:
It is an interesting sign that LoongArch availability in Russia is high enough that at least one company put a fair bit of work into adding support, but it seems premature to claim anyone is actually pivoting away from Intel/ARM, especially all of Russia.