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Joined 1 year ago
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Cake day: October 23rd, 2023

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  • The problem with Apple iGPUs is that when you try to game on them they aren’t as effective, mostly due to memory. And when you even make an MCM with a GPU tile next to the CPU and design a simpler interconnect it will still have the problem of cannibalizing heat of each other and then memory.

    Integrated 780M with current top 7500MT/s LPDDR5x can get relatively high scores in GPU synthetic tests (at least some of them) but in games, it can start losing to basic dGPU much more significantly.

    We had Kaby Lake G with HBM VRAM which solves the VRAM limitations but still left the heat issue and at that time it was just slightly better than the dGPU Nvidia counterpart it competed against.

    And look at the Asus ROG Flow Z13 tablet with like RTX 4050 - when gaming the CPU will pull a fraction of power and will be away from the GPU, boosting high on one of the very few cores used by the game. Heat could hamper that essential boost.



  • Could microsoft want to close the ecosystem similar how Apple does?

    Release Windows 12, only MS Store is allowed. The hardware is some ARM SoC so Linux compatibility is questionable or none and even Windows reinstalls/custom cheap keys/no-os systems are off the table. They can even use custom soldered storage and RAM to be even more Apple. Then next-gen consoles would be a similar ARM SoC to give Windows 12 cross compatiblity.

    This would have severe consequences as PC gaming would probably secced from Windows. Valve and other stores would just go Steam OS mode like with the Steam Deck. The games then would be made for ARM consoles, ARM PC Windows and hopefully x86 legacy Windows, x86 Linux and whatever Sony decides to do. That’s somewhat to crazy. And not like AMD and Intel would not have competitive x86 chips.

    Also Apple is strong in USA while in other regions it does not have the same brand perception. US based content creators will see this differently than the rest of the world.