Apart from the two games with a collective daily peak of concurrent players on Steam sitting at 150 poor human souls, where are the FSR3 games?

But scratch FSR3 - where is FSR3.1 that would properly work with VRR screens and therefore could ACTUALLY be beneficial for people who can clearly see non-VRR judder?

  • Themash360@alien.topB
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    11 months ago

    I mean Nvidia was in the same boat with their RTX 20xx series. Only a few Raytracing games that all made poor use of it like Tomb raider Shadows and battlefield V meh reflections. Let’s not even mention dlss 1.0 being useless.

    It’s a shame the two games are just not that interesting and barely had any hype buildup. They still need their cyberpunk 2077 or Alan Wake 2 or Witcher 3/portal/metro Exodus remake.

    • BinaryJay@alien.topB
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      11 months ago

      They still need their cyberpunk 2077 or Alan Wake 2 or Witcher 3/portal/metro Exodus remake.

      That’s the thing. Where is AMDs crown jewel to show off their products strengths? Is it … Starfield?

      • Themash360@alien.topB
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        11 months ago

        They made a big deal out of it before release. I was at gamescom and they namedropped AMD during the presentation.

        • lichtspieler@alien.topB
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          11 months ago

          Part of the “optimisation” gap at release was from allways enabled SAM vs not whitelisted R-Bar from NVIDIA.

          Not sure if that counts as optimized for AMD GPU’s. :)

          The game does still look like an outlier with CPU and GPU scaling, as if its full of engine bottlenecks and bugs.

      • lagadu@alien.topB
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        11 months ago

        It’s funny how starfield after getting DLSS and FG modded in became a fairly nice showcase for nvidia.