Child delivery made easy! This delivery is going by waaay faster than the previous.
Birth Simulator.
How does Valheim play on the Deck? Well I hope!
40 fps, usually. No complaints at all.
Combat can be less fluid than on PC, so I use my deck time to catch up on chores around the camp.
Haha dude this is exactly my plan this Tuesday! We check in to the hospital Tuesday night
It took me a while to notice that you’re waiting with your spouse. Congrats mate and also nice shoe 👍🏻
Sory lady! Me bideo gaime more emportont than child!
Well, she ain’t popping out an OLED, is she? xD
Hugin gonna be there from the start for this new adventurer.
I could not find a comfortable control scheme for Deck-heim
I don’t miss that hot ass little sofa chair thingy
Like, vast majority of the time someone will sleep there. You pay thousands to the place. It would kill them to get something comfy?
Hey, she has a name
It’s a right of passage for any new dad.
It is known
You’re welcome
Jesus, I can’t imagine being at the hospital with my pregnant wife in the process of giving birth and playing a stupid video game.
Yeah, you need to be absolutely bored for 12 hours, no chilling possible.
I don’t know if you ever were present at a birth but I was busy during the whole process, when I didn’t help my gf I stressed out a lot
Yes, as we all know all births are always the same and there’s never waiting time. Your experience is obviously representative of every single child birth.
Yeah I meant I stressed out a lot during downtime. Wtf are you on
It’s funny how I talk about my experience and some sweaty redditor dude comes along and says that I generalize every birth
It’s funny how I talk about my experience and some sweaty redditor dude comes along and says that I generalize every birth
…you see the irony in this comment, right?
exactly. with an lcd monitor? nah
You sound like someone who’s never had to wait around. There is a LOT of downtime, and the wife is not always amenable or available. Obviously you drop everything when she needs something. And ideally, she has a Deck of her own–or something–cuz I’m pretty sure she could use some distraction (that isn’t always the spouse that made her this way, heh), too. ;)
Can confirm. My wife had her iPad, and I had my Switch, for the birth of our first. We were there for like 2 days and most of it was pretty chill, until it wasn’t. When things escalated, the last thing on my mind was video games lol
Hopefully Valheim isn’t too much of a disappointment. Runs like absolute doodoo for me!
Yeah for a game with textures and models comparable to minecraft, I’m really not sure what makes it run so terribly. Even with all the post processing effects disabled, I couldn’t hit a stable 30 fps on the deck
I can check my settings later but I think I’m mostly running medium settings, it looks great and it’s a stable close to locked 30 fps - no lies, I even keep it at 10-11w tdp. No fsr. I haven’t long beaten the second boss though so I’m not sure if performance gets worse beyond that, still I’ve had quite a few enemies on screen without a hitch too.
The player buildings gives a huge hit to a performance. I played Valheim on a Steam Deck once with couple of friends, because I didn’t have access to my PC, and in our village where we have couple houses and a workshop, it would drop to like 15 fps. Running quickly through forest would drop frames too.
I played it at the beginning of the year and they made some optimizations, but somehow I doubt it made any significant difference.
I have a few small buildings, a decent sized dock and one big main building that was a bit complicated to build and I’ve not had a slight hit in performance from them, I see other people have that complaint though so maybe I’m just not at a big of a scale as I think
Minecraft does fucky things with textures and polygons though. Like, half of the textures are algorithmically generated - that isn’t going to improve performance, but my point is it’s a totally different beast. It’s designed to be optimally simple from the ground up.
And Valheim’s models are hugely more complicated, from a behavioural standpoint. Collision detection with a cube is about as trivial as it gets, but when trees get polygonal, and you have heights that aren’t the multiple of the size of a block, and things can overlap, the whole modelling scenario becomes a nightmare - and games like Valheim have to model stuff that happens off-screen, too, like that bloody troll trashing your lumber base while you’re away.
Basically, Valheim is wayyy more complicated - and has a smaller team optimizing it - than Minecraft. The polygonal visual style is pretty superficial in the grand scheme of things.
I hope you were present at the conception
valheim is one of my favorite games to play on deck!
Classic Dad Joke congratulations! Hope your family life’s beautifully stay blessed!
/r/tomorrow