It's been four years since AMD launched RDNA, the successor to the venerable GCN graphics architecture. We take a look through the tech and numbers to see...
Granted I see PlayStation switching some AMD stuff out for bespoke solutions in the future, Mark Cerny has been patenting a lot of stuff and Sony generally aren’t afraid to try some of their own hardware in a machine.
Specifically ray tracing, I recall Mark Cerny patenting some RT tech that a load of articles said would improve performance on PS5, but it featured hardware that just wasn’t in the PS5 lol.
It’s underwhelming compared to what Nvidia is pulling off with RT and DLSS. But they have an ironclad contract with Xbox and PlayStation.
Granted I see PlayStation switching some AMD stuff out for bespoke solutions in the future, Mark Cerny has been patenting a lot of stuff and Sony generally aren’t afraid to try some of their own hardware in a machine.
Specifically ray tracing, I recall Mark Cerny patenting some RT tech that a load of articles said would improve performance on PS5, but it featured hardware that just wasn’t in the PS5 lol.