If you respect a few rules the Steam Deck is as easy as a Nintendo Switch to run games;
- Only buy Verified/Playable games
- Learn how to lower the frame rate in the quick access menu
- Don’t tinker too much
- Don’t read too much Reddit
If you respect a few rules the Steam Deck is as easy as a Nintendo Switch to run games;
- Only buy Verified/Playable games
- Learn how to lower the frame rate in the quick access menu
- Don’t tinker too much
- Don’t read too much Reddit
If you are going to say that, at least provide the link to support: https://help.steampowered.com/wizard/HelpWithSteamDeck
It’s not the first time this happen in Canada. I believe it happened every time there was a surge in orders. There is nothing you can do but be patient.
Yes. You shouldn’t use GE Proton for most Steam games. It takes more disk space and doesn’t provide any significant benefits. Especially, you shouldn’t be using it for Verified/Playable games, since those games have been tested on a well supported Proton version and there may be regressions in GE Proton since it’s a community project and not tested as well.
The button underneath is probably broken. That happen if the Deck falls on the bumper, it might be fine for a while and then broke later when playing. It will require soldering skills to fix. And probably sourcing a replacement button.
Africa is probably not a priority. There are very few Steam users in Africa: https://store.steampowered.com/stats/content/.
I haven’t used mod organizers, so I can’t say on that. But for mods you can install on the Steam Workshop (ex: CS2, Rocket League, KOTOR), it’s extremely easy. And for mods you need to download and copy into a game folder (ex: Sims 4) or replace game files manually, it’s easy too.
We are still working on it and have it working on our cooker builds.
Nice! Probably still the biggest missing feature for some people to make the jump from EmuDeck.
After the last development update, we got connected with Tyson Tan
Great news. I really like his style.
There is known major issues when using KDE under Wayland (which is the display server used when in gaming mode): https://community.kde.org/Plasma/Wayland_Showstoppers
They are probably not a big deal for the majority of people here but I think Valve is actively trying to fix those and waiting for the fixes before making it an official thing.
Don’t underestimate Valve. They can really do wonders.
In short, it is a triumph, a huge success, it’s hard to overstate my satisfaction
Well said.
I avoid games that requires internet to play that are not popular and do not provide a way to run your own server. I don’t want to buy games that won’t work anymore in a few years.
The preview channel contains SteamOS 3.5. The 3.6 version is the one currently under development and it’s not finished. You can run the version under development but unless you are a Linux advanced users, it’s a very bad idea. And even then I wouldn’t recommend it as you may have to debug issues instead of playing your games. Leave it to the nerds.
As for what the 3.6 contains currently (as I said it’s still under development), the merge of the refresh rate and frame limiter into one slider for simplicity. And some improvements to the driver, but I don’t know if this help performances.
I also had to re-read it a few times to understand that it applied to the limited edition only. They should reword that.
It’s nice that they are phasing out the 64GB version. This was definitely too small and a lot of customers ended up having issues with the shader caches taking all the space.
There is tons of tutorials on Reddit and YouTube. Unfortunately, there isn’t good official documentation of those features for end users.