Bias?
The website is literally owned by Samsung subsidiaries haha.
Bias?
The website is literally owned by Samsung subsidiaries haha.
Well wccftech articles are usually pretty bottom barrel. Just look at this website.
Customers don’t care how its made.
They care about the end result and they are paying for it. If the result is worse than some other product, they don’t feel like the money they spent is best value sometimes.
Options and competition is good. However AMD doesn’t seem keen on “competiting” and rather offer an alternative that costs less, and is more niche, or worse, or whatever, for that part of the market that is just anti-number one.
I find that motion blur in most games is pretty bad. Rarely is it good enough to leave on. Most people I’ve talked to rather let their eyes do the blurring.
So I wonder if AFMF beats a game that has good motion blur, like people say Alan Wake 2’s motion blur is great.
Yeah I don’t understand the fine wine stuff. Its copium.
Ask: Would you rather get a product that is great on launch or want to wait 6months or even 2 years to get that great product drivers when the product itself is now beginning to age as a new generation arrives. And after you’ve probably played the game.
I’m writing this entry mostly as a reference for those looking to train a LLM locally and have a Ryzen processor in their laptop (with integrated graphics), obviously it’s not the optimal environment, but it can work as a last resort or for at-home experimenting.
Oh.
RT is the future. With this game and Alan Wake 2 using software RT at all times and hardware RT for anything beyond “low”, RT is the future.
At some point GPUs will be so powerful and game engines will have RT in the bag that RT will be used in basically all indie games…and then suddenly nobody will talk about RT anymore because RT is in everything for years.
1440 + upscaling looks better than 1080p because you’re on a 1440 resolution monitor.
Do you even 1440p?
DLSS = brand name.
But Deep Learning = AI
Super Sampling = better image quality using SS
Super Resolution = upscaling
I mean it literally makes sense.
Ray Reconstruction on the other hand…that is a denoiser, there’s no reconstruction.
I donno man, that youtuber immediately said “it looks really damn good” while the thing looks so bad.
AMD kinda looks content to just copy whatever NVIDIA does and take up their 10% marketshare just by default due to people who hate NVIDIA.
“How come a game doesn’t consider ARC when ARC has less than 1% market share??”
XeSS is another matter. However it sounds like the devs wanted the best graphics and therefore focused on the best technologies.
True