Apart from the two games with a collective daily peak of concurrent players on Steam sitting at 150 poor human souls, where are the FSR3 games?

But scratch FSR3 - where is FSR3.1 that would properly work with VRR screens and therefore could ACTUALLY be beneficial for people who can clearly see non-VRR judder?

  • nas360@alien.topB
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    11 months ago

    The Q1 2024 date is not for FSR3, it was for AFMF. FSR3 is already available for devs to implement. Sadly it’s been over a month and no more games added it yet which does not look good at all. Modders have added DLSS3 FG within hours of Starfield’s release yet no dev has managed to add FSR3 in weeks.

    • mixedd@alien.topB
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      11 months ago

      And I think sadly we will not see any movement from devs this year too.

      • nas360@alien.topB
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        11 months ago

        I am always rooting for AMD but this is entirely their fault. They do not seem to engage with devs or the community to promote FSR3 when we know it could be a game changer for many non-RTX gpu owners.

        If they neglect it like the FSR 2 upscaling shimmering issues then more and more people will turn to Nvidia in the long run.

        • Infamous_Campaign687@alien.topB
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          11 months ago

          Not just non-RTX. All non 4000-series owners. FSR 3 has the potential to prolong the life of the 20 and 30-series. The RTX 3080 and 3090 may well increase in value when FSR 3 starts being delivered.

          • -Aeryn-@alien.topB
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            11 months ago

            Not just non-RTX. All non 4000-series owners. FSR 3 has the potential to prolong the life of the 20 and 30-series. The RTX 3080 and 3090 may well increase in value when FSR 3 starts being delivered.

            FSR framegen breaks both DLSS and Reflex, replacing DLSS with a much worse alternative and offering no replacement to Reflex even on AMD cards - a non-negotiable core feature for GPU-bound gaming which only becomes more mandatory with added latency from frame gen.

            There is no game where i would turn FSR framegen on because it means either giving up those features or not having them present to begin with on a GPU-heavy game, which is not a good experience.

    • -Aeryn-@alien.topB
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      11 months ago

      I wouldn’t put FSR3 in my game even if it was easy - it’s a lot of dev work laid out for what is essentially an alpha feature which certainly has a lot of issues that may be mistaken as bugs in your game or issues that are your fault from the 99% of users who don’t know every single quirk. It is absolutely not a “press button and have better experience” feature - it has tons of potential to ruin your gameplay and people might not understand how so or why.

      Beta refers to feature complete, and features like VRR support are critical.

      FSR3.2 or something if and when it works properly, yes people should jump on that.