• 7 Posts
  • 18 Comments
Joined 11 months ago
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Cake day: October 25th, 2023

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  • So how would you pay for the ongoing development of developer tools, store infrastructure, backend development and upkeep of the ecosystem, etc.

    They literally net a billion dollars a week profit just from selling the iPhone itself. On top of that they net another billion dollars a week profit from all their services and other hardware. If you subtract their profit from the App Store, in the unlikely event it was entirely wiped out by competition, they would still have 2/3 of that or about $1.4 billion a week profit after all expenses. They would be just fine, making massive profits off iPhones after all iPhone-related costs, even if they lost the App Store entirely.





  • I think the unrealistic dream would be having AAA gaming ambitions but expecting people to buy an MBP or Studio to achieve mid-level graphics performance. For the same price as an MBP you can get an MBA and a 4060 laptop right now, nobody who wants to game on Mac is going to pay $1000 - $3000 extra just for mid-to-lower-upper level graphics capacity. Baseline model has to be much better or games just won’t get enough sales to make Macs an attractive platform.